Analog and Drift
The two virtual-analog synths side by side — Analog's dual-filter/dual-amp routing, sync, sub and vintage error, versus Drift's lean MS2/MS4 path, Shape Mod, voice modes and mod matrix — with eight techniques built on both.
Analog and Drift are Live's two subtractive synths, and they solve different problems. Analog (2008, modelled by AAS) is the big modular-ish one: two oscillators with sub and sync, noise, two multimode filters that can run parallel or serial, two amps with their own envelopes and panning, two LFOs and a set of "error" controls that make it behave like a slightly tired Jupiter. Drift (Live 11.3, refined through 12.x) is the small, fast one: two oscillators, one filter, two envelopes, one LFO, a mod matrix and voice modes that cover 90% of what an analogue mono/poly is asked to do, at a fraction of the CPU and with MPE built in. Reach for Analog when the routing is the sound; reach for Drift when you need a good oscillator-into-filter patch in thirty seconds that still moves under the fingers.
Architecture
Analog
Analog is two complete voice paths sharing oscillators. Osc 1 and Osc 2 each pick a shape (Sine, Saw, Rectangle with pulse width, Noise), an octave/semitone/detune offset, pitch modulation from envelope and LFO, and a destination: Filter 1, Filter 2, or both (the F1/F2 buttons on the oscillator and on the noise generator). Each oscillator has a Sub/Sync mode switch: Sub adds a square an octave below the oscillator at a settable level; Sync hard-syncs Osc 2 to Osc 1 (and Osc 1 to Osc 2) so the Sync ratio becomes a timbre control. Each filter is a 2-pole or 4-pole LP, BP, Notch, HP or Formant with a Drive stage (Off, Symmetric, Asymmetric 1–3) and its own ADSR. Each filter then feeds its own Amp with Level, Pan and an ADSR. Filter 2 can take its input from the oscillators directly (parallel) or from Filter 1's output (serial), and the Quick Routing buttons set the common configurations with one click.
The Quick Routing panel (bottom of the oscillator section) switches between four layouts: both oscillators into both filters in parallel, F1 serial into F2, Osc 1 → F1 and Osc 2 → F2 as two independent synths, and a "mixed" layout where Osc 1 feeds both and Osc 2 only F2. They are shortcuts that set the F1/F2 buttons and the Filter 2 input switch; you can still fine-tune afterwards.
Drift
Drift is one straight path. Osc 1 chooses Sine, Triangle, Shark Tooth, Saw or Rectangle and has a Shape Mod control that bends the waveform (pulse width on Rectangle, wave morph on the others) from an assignable source. Osc 2 has its own shape set and a Mode selector that decides how it relates to Osc 1: summed as a normal second oscillator, hard-synced to Osc 1 (its pitch then becomes the sync sweep), or used as a modulator rather than an audible source — check the selector in your build for the exact labels. A Noise generator sits beside the oscillators. The mix goes into one filter (MS2 = 12 dB/oct, MS4 = 24 dB/oct, both the Wavetable MS circuit model) with an additional high-pass control, then the amp. Env 1 is hard-wired to the amp, Env 2 and the LFO are free, and a small modulation matrix routes Env 2, LFO, Key, Velocity, Mod Wheel, Pressure, Slide and Pitch Bend to any knob. Voice mode (Mono, Poly, Stereo, Unison), Glide, Legato and the Drift amount sit in the global section.
Parameters that matter
Analog
| Section | Parameter | What it does | Starting points |
|---|---|---|---|
| Osc 1/2 | Shape, Octave, Semi, Detune | Sine/Saw/Rect/Noise, coarse and fine pitch | Osc 2 −12 st, Detune +4 to +8 ct for two-osc width |
| Osc 1/2 | Sub/Sync mode, level | Sub adds a square one octave down; Sync locks the oscillator to the other one, the Sync ratio sets the timbre | Sub 40–70% for bass; Sync ratio swept by Filter env for the classic sync lead |
| Osc 1/2 | PW, PW mod | Rectangle pulse width and modulation amount from LFO/env | PW 50%, LFO 1 to PW 20% at 0.3 Hz for PWM pads |
| Osc 1/2 | Pitch Mod (Env / LFO), Key | Pitch envelope amount from the filter envelope, LFO vibrato, keyboard tracking on/off | Env +24 st on a short filter decay for drums; Key off for fixed-pitch noise |
| Osc 1/2 / Noise | F1 / F2 | Destination filter(s). Each source can hit one or both | Noise → F2 only, so it has its own envelope |
| Noise | Level, Color, Balance | White noise through a 6 dB/oct tilt; Balance is pan into the filters | Color down for vinyl hiss, up for air |
| Filter 1/2 | Type, Slope, Freq, Res, Drive | LP/BP/Notch/HP/Formant at 12 or 24 dB, Drive Off/Sym/Asym 1–3 | LP 24 + Asym 2 for warm bass; Formant with Res 60% for vowel pads |
| Filter 1/2 | Env amount, LFO amount, Key tracking | Modulation of cutoff from own ADSR, either LFO, keyboard | Env 40–70%, Key 50% so high notes open the filter proportionally |
| Filter 2 | Input switch | Oscillators (parallel) or Filter 1 output (serial) | Serial LP 12 → HP 12 = tunable band-pass with two envelopes |
| Envelopes | A/D/S/R, Slope, Legato, Free, Loop | Four ADSRs (F1, A1, F2, A2) with exponential or linear slope; Free ignores note-off, Loop repeats | Amp Loop with D 80 ms for stutter-trem without an LFO |
| Amp 1/2 | Level, Pan, Env/LFO on Pan and Level | Each path has its own level, pan and modulation | Pan L/R hard with same source = instant two-voice stereo |
| LFO 1/2 | Shape, Rate (free/sync), Delay, Attack, Retrig, Offset | Sine/Tri/Rect/Saw/Noise, fade-in, phase offset | LFO 2 Noise to Filter 2 freq 10% for analogue nervousness |
| Global | Vibrato: Amount, Rate, Delay, Error | Global pitch LFO; Error randomises the amount per voice | Error 30–60% is the cheapest "vintage" control in Live |
| Global | Unison: Voices, Detune, Delay | Stacks voices with detune; Delay staggers their start | 2 voices, Detune 8–15 for supersaw-lite; costs polyphony |
| Global | Keyboard: Poly/Mono, Voices, Glide, Legato, Priority, Stretch | Voice allocation, portamento, keyboard tuning stretch | Mono + Glide 50 ms + Legato for basslines |
Drift
| Section | Parameter | What it does | Starting points |
|---|---|---|---|
| Osc 1 | Shape, Shape Mod, Shape Mod source, Octave, Transpose | Sine/Tri/Shark Tooth/Saw/Rect; Shape Mod morphs or sets pulse width, from Env 2, LFO, Key, Velocity and others | Rect + Shape Mod from LFO 30% = PWM in two clicks |
| Osc 2 | Shape, Mode, Octave, Detune | Second oscillator or sync/modulator depending on Mode | Saw, −12 st, Detune 6 ct for width; Mode sync with Osc 2 pitch swept by Env 2 for sync leads |
| Mixer | Osc 1, Osc 2, Noise levels | Levels into the filter | Noise −30 dB under pads for texture |
| Filter | Type MS2 / MS4, Freq, Res, HP, Key tracking | 12 or 24 dB/oct low-pass with resonance and an extra high-pass | MS4 for bass and leads (steeper, more "Moog"); MS2 for pads and keys (gentler, keeps air) |
| Filter | Env 2 amount, LFO amount | Dedicated modulation amounts for cutoff | Env 2 50%, LFO 10% synced 1/8 for subtle movement |
| Env 1 | A/D/S/R | Amp envelope, always | A 2 ms for bass, 400 ms for pads |
| Env 2 | A/D/S/R, Cycle mode | Free envelope with a cycling option (acts as a second LFO with envelope shape) | Cycling Env 2 at 1/4 to Shape Mod = rhythmic timbre |
| LFO | Shape, Rate (free/sync), Retrigger, Amount | Sine, Tri, Saw, Square, S&H, Wander and more; tempo sync with note values | Wander at 0.2 Hz to Osc 2 Detune 10% for drunk analogue |
| Mod matrix | 3 free slots + fixed Key/Vel/Pressure/Slide amounts | Any source to any target with bipolar amount | Pressure → Filter Freq 40%, Slide → Shape Mod 50% for MPE |
| Global | Voice mode: Mono / Poly / Stereo / Unison | Mono one voice with Glide/Legato; Poly up to the Voices count; Stereo runs two detuned voices per note hard-panned; Unison stacks voices with Detune and Spread | Stereo for pads; Unison 4 voices Detune 20% for supersaw |
| Global | Drift | Random slow pitch and timing instability per voice, modelled on ageing analogue hardware | 10–25% default; 50%+ for lo-fi tape-like wobble |
| Global | Glide, Legato, Voices, Transpose, Volume | Portamento time, legato retrigger behaviour, polyphony | Glide 60 ms, Legato on, for 303-ish lines |
Which one, when
| Need | Pick | Why |
|---|---|---|
| Two timbres from one note (sub + mid, or two panned voices) | Analog | Dual filter/amp paths with separate envelopes and pans |
| Serial 48 dB slope or LP→HP band-pass | Analog | Filter 2 input from Filter 1 |
| MPE pads, pressure-driven leads | Drift | Pressure and Slide are native matrix sources; Analog has no MPE |
| Stacked poly chords with low CPU | Drift | Roughly a third of Analog's load per voice |
| Classic sync lead with envelope sweep | Either | Analog syncs both ways; Drift's Osc 2 Mode does it with Env 2 → Osc 2 pitch |
| Vintage instability | Both | Analog: Vibrato Error + LFO Noise; Drift: the Drift knob |
Techniques
Drift Mono bass: Sine plus Saw into MS4
The two-oscillator bass every analogue monosynth does: a clean sine for the fundamental, a saw an octave up for the edge, a 24 dB filter deciding how much edge gets out.
- Voice mode Mono, Glide 40 ms, Legato on. Drift 15%.
- Osc 1 Sine, level 0 dB. Osc 2 Saw, Octave +1, level −8 dB, Detune 0.
- Filter MS4, Freq 180 Hz, Res 15%, HP 25 Hz. Env 2 amount 55%, Key tracking 30%.
- Env 1: A 2, D 300, S 0.8, R 80 ms. Env 2: A 0, D 220, S 0.1, R 100 ms.
- Matrix: Velocity → Filter Freq +35%, so accents open the saw layer. Mod wheel → Env 2 amount for live sweeps.
| Parameter | Value | Why |
|---|---|---|
| Osc 2 level | −14 → −4 dB | How much saw sits over the sine; the "edge" macro |
| Filter Freq | 120–400 Hz | Below 150 Hz is sub-only, above 300 Hz the saw harmonics become a line |
| Drift | 10–30% | Slight per-note pitch wander; above 40% it stops sounding tuned on long notes |
Analog dual-path bass: sub square under a driven saw
Analog's answer to layering: Osc 1 with its Sub goes to Filter 1 and stays clean; Osc 2 goes to Filter 2, where Drive and resonance can be abused without touching the low end. Two amps let you balance and pan the layers separately.
- Quick Routing: the layout where Osc 1 feeds only Filter 1 and Osc 2 feeds only Filter 2 (two parallel synths).
- Osc 1 Sine, mode Sub, Sub level 60%. Filter 1 LP 12 dB, Freq 110 Hz, Res 0, Drive Off. Amp 1 Level 0 dB, Pan centre. Amp 1 env A 1, D 200, S 1, R 60.
- Osc 2 Saw, Octave 0, Detune 0. Filter 2 LP 24 dB, Drive Asym 2, Freq 500 Hz, Res 40%, Env 65%. Filter 2 env A 0, D 250, S 0.2, R 80. Amp 2 Level −6 dB.
- LFO 1 Sine synced 1/4 → Filter 2 Freq 30% for wobble; Filter 1 is not touched so the sub never pumps.
- Keyboard Mono, Glide 30 ms. Vibrato Error 40% so the saw layer drifts against the sub slightly.
Sync lead, two ways
Hard sync resets the slave oscillator every cycle of the master; sweeping the slave's pitch sweeps the formant-like peak. The sound is the Cars/Prophet lead and modern hyperpop screech.
- Analog. Osc 1 Saw, F1/F2 off (muted, master only). Osc 2 Saw, mode Sync, routed to F1. Osc 2 Pitch Mod from Env +19 st (the Filter 1 envelope drives it), Filter 1 env A 0, D 600 ms, S 0.3, R 300.
- Filter 1 LP 24, Freq 6 kHz, Res 10%: mostly open, the sync does the shaping. Amp 1 env A 5, D 300, S 0.8, R 250.
- Vibrato Amount 10%, Rate 5.5 Hz, Delay 300 ms, Error 20%.
- Drift. Osc 1 Saw. Osc 2 Saw, Mode set to the sync option, Octave 0. Matrix: Env 2 → Osc 2 pitch +24 st. Env 2 A 0, D 500, S 0.2, R 200. Filter MS2 open at 8 kHz so the sync harmonics survive.
- Both: Voice mode Mono, Legato on, Glide 20 ms for pitch slides between notes.
Variations: replace the envelope with LFO Saw-down synced to 1/16 on the slave pitch for the ripping Nord-style sync arp. On Analog send the sync oscillator to F2 serial after F1 to clamp the top end with a second LP.
Analog serial filter: LP into HP band-pass pad
Filter 2 set to take Filter 1's output turns Analog into a variable band-pass with two independent envelopes. Sweep the LP down while the HP moves up and the pad closes in from both sides like a tape loop under a blanket.
- Quick Routing: serial (F1 → F2). Both oscillators Saw, Osc 2 Octave −1, Detune +7 ct. Noise 10% into F1, Color low.
- Filter 1 LP 12 dB, Freq 2 kHz, Res 20%, Env 30% with A 1.2 s, D 2 s, S 0.5, R 2 s. Filter 2 HP 12 dB, Freq 150 Hz, Env −25% (HP falls as the note holds), A 800 ms.
- Amp 2 is the only audible amp in serial mode: A 600 ms, D 1 s, S 0.9, R 2.5 s. Amp 1 is bypassed by the routing.
- LFO 1 Triangle 0.08 Hz → Filter 1 Freq 15%; LFO 2 Sine 0.11 Hz → Osc 2 PW (switch Osc 2 to Rect first if you want PWM) or Filter 2 Freq 10%. Two unrelated slow rates stop the pad repeating.
- Unison 2 voices, Detune 6, Delay 20 ms. Keyboard Poly, 8 voices.
Drift Stereo and Unison pads with Shape Mod
Drift's Stereo mode runs two voices per note, slightly detuned and hard-panned; Unison stacks more. Combine either with Shape Mod from a slow LFO and you get a moving pad with no external chorus.
- Voice mode Stereo, Voices 8. Drift 25%.
- Osc 1 Rectangle, Shape Mod 35%, source LFO. Osc 2 Saw, Octave 0, Detune +7 ct, level −3 dB. Noise −28 dB.
- Filter MS2, Freq 1.5 kHz, Res 5%, HP 100 Hz, Env 2 amount 25%, LFO 8%, Key 40%.
- Env 1 A 500, D 1500, S 0.8, R 2200 ms. Env 2 A 1500, D 3000, S 0.4, R 2000.
- LFO Triangle 0.15 Hz free-running (not synced), Retrigger off so each voice's PWM is at a different phase.
- Matrix: Pressure → Filter Freq 30% and Mod wheel → LFO rate 20% if you play it from Push.
Variations: Unison mode with 4 voices, Detune 25%, Spread 80% for a supersaw; drop Osc 1 to Sine and raise Noise to −18 dB for a breathy choir-ish layer.
Analog PWM strings with vintage error
Pulse-width modulation from two LFOs at unrelated rates, both oscillators Rectangle, slightly detuned, plus the Error and Noise controls that make the tuning imperfect. The Solina/Juno strings recipe.
- Quick Routing: both oscillators into Filter 1 only. Osc 1 Rect PW 40%, PW Mod from LFO 1 25%. Osc 2 Rect PW 60%, PW Mod LFO 2 25%, Detune +6 ct.
- LFO 1 Triangle 0.4 Hz. LFO 2 Triangle 0.27 Hz, Offset 90° so they never line up. Both Retrig off.
- Filter 1 LP 12, Freq 3 kHz, Res 0, Key 60%. Amp 1 env A 350, D 800, S 0.85, R 900.
- Vibrato Amount 6%, Rate 4.8 Hz, Delay 400 ms, Error 50%. LFO 2 Noise → Osc 1 pitch 2% for extra wander.
- Unison 2, Detune 4, Delay 15 ms. Poly 8 voices.
Drift rhythmic timbre with cycling Env 2 and S&H
Env 2 in its cycling mode is an LFO with attack/decay shaping; the LFO in Sample & Hold gives stepped randomness. Route both to Shape Mod and filter for a sequence-like timbre pattern from one held note.
- Osc 1 Saw, Shape Mod 60%, source Env 2. Osc 2 off or Sine −12 st at −10 dB for weight.
- Env 2: enable cycling, rate synced 1/8, A 20%, D 60% of the cycle (so the shape ramps up quickly and falls slowly).
- LFO Sample & Hold, synced 1/16, Retrigger on. Filter MS4 600 Hz, Res 35%, LFO amount 40%.
- Matrix: LFO → Osc 2 pitch +7 st (slot 2) with the amount scaled by Mod wheel, so stepped fifths appear when you push the wheel.
- Voice mode Mono, Legato, so the cycling restarts only on separated notes.
Drift MPE lead for Push 3 / Seaboard
Drift reads per-note Pressure, Slide and Pitch Bend natively. A lead where pressure opens the filter and adds vibrato, slide morphs the oscillator and the sync amount, and bend does bend, with no Expression Control device needed.
- Track: enable MPE on the input (the track's MIDI From chooser / Push 3 in MPE mode). Drift Voice mode Poly, Voices 6, Glide 0.
- Osc 1 Shark Tooth, Shape Mod 50%, source Slide. Osc 2 Saw in the sync Mode, level −6 dB; matrix slot 1: Slide → Osc 2 pitch +12 st.
- Filter MS4 900 Hz, Res 20%. Matrix slot 2: Pressure → Filter Freq +45%. Slot 3: Pressure → LFO amount +30% with the LFO Sine 5.5 Hz on pitch (vibrato that appears under pressure).
- Env 1 A 10, D 400, S 0.7, R 400. Pitch Bend range 48 st on the track for MPE glides.
- Drift 20% so the voices are not identical when a chord is played.
Presets to build first
- Drift Mono Sine + Saw bass, Velocity → Filter, Mod wheel → Env 2 amount. Save as default Drift.
- Analog dual-path bass (Osc 1 sub to F1, Osc 2 saw to F2) with Amp 2 Level and F2 Freq on macros.
- Sync lead in both synths, A/B them (12.3 A/B compare) and keep whichever you reach for.
- Analog serial LP → HP pad with two LFO rates and Unison 2.
- Drift Stereo PWM pad with Pressure → Filter for Push.
- Analog PWM strings, Error 50%, through Chorus-Ensemble and Vinyl Distortion.
- Drift cycling Env 2 + S&H sequencer patch, Mono Legato, in a rack with Rhythm generator in front.
- Drift MPE lead with Slide → Shape Mod, saved as the Push 3 default.