ABLETON 12 SOUND DESIGN ATLAS

Genres

What defines each genre sonically, and the techniques that get you there in Live 12.

Genres

Deep Techno

Hypnotic, low-lit 4/4 at 125–132 BPM — rolling kicks, sub-rumble, filtered stabs and long evolving textures built for the dark room.

Genres

Dub Techno

Chord-and-delay techno at 118–128 BPM — soft kicks, deep sub, one filtered minor chord fed through endless tape-style delays and reverb, built from Basic Channel onward.

Genres

Industrial Techno

Distorted, noisy, broken-machine techno at 130–145 BPM — crushed kicks, feedback rumble, metallic percussion, noise sweeps and screaming resonances built with Roar, Saturator, Corpus and feedback loops.

Genres

Hard Techno & Hardcore

145–200 BPM kick-driven music — distorted, pitched, tonal kicks, off-beat bass, screeching leads, rave stabs and hoovers, from schranz and modern hard techno to gabber and uptempo.

Genres

Minimal House

Stripped, swung, micro-detailed 4/4 at 122–128 BPM — tight kick, rubbery sub, clicky percussion, one hook and a lot of negative space.

Genres

Deep House

Warm, jazzy, chord-led 4/4 at 118–125 BPM — soft kick, round bass, Rhodes-style 7th and 9th chords, swung hats, filtered pads and soulful vocal fragments.

Genres

Tech House

Rolling 125–130 BPM club music built on a tight kick, a sub that answers it, shuffled percussion and one hooky bass or vocal phrase — how to build every part in Live 12.

Genres

UK Garage

2-step and 4x4 garage at 130–138 BPM — shuffled drums, pitched vocal chops, organ bass and sub that skips — built from Live 12 devices.

Genres

Dubstep

140 BPM half-time with a snare on 3, a sub that is the lead instrument and mid basses that growl, wobble and tear — the full Live 12 toolkit from Operator sines to Roar feedback.

Genres

Deep Dubstep

Sound-system dubstep at 140 — sine sub as the melody, slow FM wubs, phrygian lines, skanks, sirens, reverb-drenched snares and space as the main tension device, built in Live 12 for dubplate-style dynamics rather than loudness.

Genres

UK Bass / 140

The 130–140 BPM zone between garage, grime and dubstep — swung drums, square-wave subs, percussive bass riffs and dub space — with Live 12 recipes for the hybrid "UK bass" and modern 140 sounds.

Genres

Grime

140 BPM, 8-bar switches, square-wave subs, eski stabs, gunshot snares and empty space for an MC — the grime toolkit in Live 12, from Operator squares to Drum Rack one-shots.

Genres

Trap

Half-time 808-driven hip-hop at 130–160 BPM (65–80 felt) — booming tuned 808s, rolling triplet hats, snappy snares, dark pluck/bell melodies and sparse, wide atmospheres.

Genres

Drill

UK/NY/Chicago drill in Live 12 — sliding 808s, triplet hats, the 3-3-2 kick/snare skeleton, dark minor-key melodies and the half-time swagger that makes it sit at 140.

Genres

Phonk

Memphis phonk and drift phonk in Live 12 — cowbell melodies, distorted 808s, chopped-and-screwed vocals, lo-fi tape grit and the clipped, overdriven master that defines the modern sound.

Genres

Drum & Bass

Drum & bass in Live 12 — the 2-step kick/snare skeleton at 174, layered breaks, Reese and sub basslines, liquid chords and the mix discipline that keeps 170 BPM clean.

Genres

Jungle & Breakbeat

Jungle and breakbeat in Live 12 — Amen/Think chopping with Simpler Slice and Drum Racks, re-pitched breaks, ragga stabs, dub sub bass, timestretch artefacts and the 160–170 BPM breakbeat science.

Genres

Neurofunk

Neurofunk in Live 12 — resampled Operator/Roar/Shifter bass chains, layered sound-designed drums at 174, the resample-chop-resample loop and the mix discipline that keeps a wall of mid-range from eating the snare.

Genres

Halftime & Footwork

Halftime and footwork in Live 12 — 160–175 BPM drums that feel like 80, 808 subs with long decays, triplet hat programming, footwork sample chops with Simpler Slice and Recombine, and the arrangement logic of two genres that share a tempo but not a groove.

Genres

Ambient

Long-form, slowly evolving sound: drones, granular clouds, generative sequences and huge spaces — how to build them in Live 12 and keep them alive for twenty minutes.

Genres

Dub Reggae

The mixing-desk-as-instrument genre: one-drop and steppers drums, heavy melodic bass, skank, and the spring/tape-delay performance that turns a riddim into a version — built in Live 12 with sends, Echo and the performance rack.

Genres

Trip-Hop & Downtempo

Slow, dusty, cinematic beats: lazy swung breaks, vinyl-worn samples, sub-heavy bass, noir chords and dub space — the Live 12 recipes for the Bristol-to-everywhere sound.

Genres

IDM & Glitch

Micro-edited drums, digital artefacts as instruments, melodies that are too pretty for the beats under them — Live 12 recipes for the Warp/Rephlex/Mille Plateaux lineage, from Beat Repeat abuse to generative MIDI tools.

Genres

Electro

Electro in Live 12 — 808-style drum synthesis with Operator and Drum Sampler, syncopated 16th-note programming at 125–135, vocoder and robot vocals, Analog/Drift basslines, and the dry, mono-centred mix of the Detroit and European electro lineage.

Genres

Breaks & Big Beat

120–140 BPM chopped breakbeats, layered and crunched through Drum Buss, with huge distorted basses, rock-sized snares and sample-stabs — nu skool breaks and 90s big beat as Live 12 recipes built on Simpler Slice and Drum Rack.

Genres

Lo-fi Hip-Hop

Dusty, swung, pitch-wobbling beats built from degraded samples, soft drums and tape-style processing — the full Live 12 recipe set.

Genres

Boom-Bap

Hard, swung, sample-driven hip-hop drums and chops — MPC/SP-1200 grit recreated with Drum Rack, Simpler, Redux and Groove Pool in Live 12.

Genres

Hyperpop

Maximal, pitched-up, clipped-to-death pop — Auto Shift vocals, Roar-crushed 808s, glitter arps and brutal transient contrast in Live 12.

Genres

Synthwave

80s-inspired analog nostalgia — gated-reverb drums, Analog/Drift basslines, brass stabs, arps and chorus-drenched pads built entirely in Live 12.

Genres

Psytrance

138–148 BPM full-on and progressive psytrance — the rolling 16th-note bass that is the whole genre, its exact relationship to the kick, FM and acid leads, squelches, risers and the 8-minute arrangement, as Live 12 recipes.

Genres

Afro House & Amapiano

110–124 BPM South African and pan-African house — the amapiano log drum from Operator and Drift sines with a pitch envelope and Saturator, layered tribal percussion, shakers, jazzy piano chords, and the long, patient arrangements, as Live 12 recipes.

Genres

Post-Punk, Darkwave & Coldwave

Melodic high bass, cold drum machines, gated separated drums, chorused guitars and square-wave synths, baritone vocals in slapback — the Live 12 recipes for post-punk, darkwave, coldwave and the modern revival.

Genres

Shoegaze, Dream Pop & Post-Rock

Walls of fuzz and reverse reverb, glide-bent chords, buried vocals, washed cymbals and 12-minute crescendos — how to build shoegaze, dream pop and post-rock in Live 12, with or without a guitar.

Genres

Industrial, EBM, Noise & Power Electronics

Machine rhythm, metal and voltage — Live 12 recipes for sequenced EBM bass, body-music drums, sampled scrap-metal percussion, stacked distortion, harsh noise walls, distorted-megaphone vocals and safe mastering of content designed to hurt.

Genres

Experimental, Musique Concrète, Drone & Sound Art

Schaeffer’s tape techniques mapped onto clips and Simpler, Reich-style phasing, granular and spectral composition, just-intonation drones, generative and aleatoric systems, extreme time-stretch and the practicalities of installations and fixed-media performance in Live 12.