Track Deconstructions
Reference arrangements rebuilt element by element, with timelines and frequency layering.
Famous Dubstep Tracks — How They Were Made
Twelve landmark dubstep and 140 records from Hyperdub’s first 12" to Mala in Cuba and brostep: what is documented about how each was made, what is only heard, and how to rebuild each signature technique in Live 12.
Famous Deep & Dub Techno Tracks — How They Were Made
Twelve landmark deep, dub and hypnotic techno records, from Basic Channel to Voices From The Lake. For each: what is documented about how it was made, what is by-ear analysis, and how to rebuild the techniques in Live 12, with the filter movement as the main thread.
Famous Trip-Hop & Dub-Downtempo Tracks — How They Were Made
Twelve landmark trip-hop and dark-downtempo records (Massive Attack, Portishead, Tricky, DJ Shadow, Kruder & Dorfmeister, Burial) — documented gear and process vs. by-ear analysis, rebuilt as Live 12 techniques you can perform in a dark dub set.
Famous Alternative & Experimental Tracks — How They Were Made
Twelve landmark post-punk, industrial, shoegaze, art-pop and experimental records, from Kraftwerk and Eno to Kid A and SOPHIE: what is documented about how they were made, what is by-ear inference, and how to rebuild each technique in Ableton Live 12.
Deep Techno Track
Full deconstruction of an archetypal 7-minute deep techno cut — arrangement, frequency map, every element as a Live 12 recipe, sidechain map and a 10-step rebuild.
Dub Techno Track
Deconstruction of an archetypal 8-minute dub techno track — the chord/delay feedback system, the soft kick, the hiss bed, every element as a Live 12 recipe, and a 10-step rebuild.
Dubstep Track
Deconstruction of an archetypal 140 BPM dubstep track — the half-time drum skeleton, sub-plus-wobble bass split, the 16-bar build and drop, every element as a Live 12 recipe, and a 10-step rebuild.
Grime Track
Deconstruction of an archetypal 140 BPM grime instrumental — square-wave lead, sub, the 8-bar riddim logic, orchestral stabs and the sparse, hard drum frame, every element as a Live 12 recipe, plus eskibeat, sinogrime and weightless variations.
Trap Track Deconstruction
A 140 BPM half-time trap blueprint pulled apart lane by lane — 808 glides, triplet hat rolls, dark bell melody — with Live 12 recipes for every element and the mix decisions that make it hit.
Drum & Bass Track Deconstruction
A 174 BPM liquid-leaning DnB blueprint — layered breaks, Reese + sub split, ride-driven momentum and a 32-bar switch — rebuilt element by element in Live 12.
Deep House Track Deconstruction
A 122 BPM deep house blueprint — swung 909-style drums, a round bass with a filter-pluck, seventh-chord stabs and a vocal snippet — with every element rebuilt in Live 12 and the restraint that makes it deep.
Ambient Track Deconstruction
A 70 BPM long-form ambient piece — granular drone, Hybrid Reverb pads, Spectral Resonator textures, a sub swell and field recordings — pulled apart layer by layer with Live 12 recipes and the slow-motion mix logic behind it.
Trip-Hop Track Deconstruction
A dark, dubby Bristol-school trip-hop blueprint at 85 BPM — arrangement, frequency map, every element built in Live 12, and how to turn it into a Session-view live set with Push, a TD-3 and eurorack.
Industrial Techno Track Deconstruction
A 208-bar, 138 BPM industrial techno blueprint — distorted kick, rumble, metallic percussion, feedback drones and a hoover stab — built element by element in Live 12 with Roar, Operator and a eurorack feed, then rebuilt as a live set.
UK Garage Track Deconstruction
A 144-bar, 132 BPM 2-step UK garage blueprint — shuffled drums, pitched vocal chops, organ bass and a warm sub — built in Live 12 element by element, with the swing engineered rather than drawn, then turned into a live set.
Halftime Track Deconstruction
A 128-bar halftime blueprint at 170 BPM (85 felt) — neuro-leaning bass, a snare that owns beat 3, 32nd-note hat rolls, a Reese undercurrent and a vocal texture — built element by element in Live 12 and then rebuilt as a Session-view live set with Push and modular.